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| Photo ironically taken on the only non-rainy day this week... |
A geek dad's gaming blog. I like characterful characters, rich plots, random generators, and minimal prep - and occasionally play wargames and boardgames.
Thursday, 20 July 2023
RPG book review: A Visitor's Guide To The Rainy City
Friday, 17 February 2023
RPG Book Review: Skycrawl
Who are the players and what do they do?
Explorers of a "weird, whimsical, endless sky". The main focus is on exploration and travel.
This is a supplement (setting?) for any roleplaying system, packed with systems and procedures for journeying between mysterious lands floating in an endless azure sky, ship to ship combat, and more.
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| The colours are better in real life! |
What's the core mechanic?
The book itself is systemless and provides guidance and examples for how to use it with d20, 2d6, percentile, or FATE mechanics, but could easily be used for dice pool games or other mechanics as well. The core procedures use standard terms such as "crit", "strong success", "success", "complication" which can be easily defined for any method of generating these outcomes.
What's good?
The procedures here are wonderful; there are systems for:
- Procedurally generating Lands and the Folk who inhabit them, and the ships that move between them
- Tracking the movement of those lands as they orbit in the sky
- Researching, plotting, and executing journeys between these lands
- Ship-to-ship combat
- Orcery, which is an interesting alchemy system
- Generating and resolving random encounters in the skies
What's bad?
Honestly, I'm struggling. Some people might find it a little wordy for their tastes maybe (I really don't) but that's just thinking of something - anything - to put in this section!
Bottom line?
Highly recommended. There's a lot here to mine from and adapt to other games (the systems shared with Downcrawl could just as easily be adapted for overland travel and traditional pointcrawls, and these rules could just as easily be applied to traditional sailing ships with a little tweaking) and it feels like it could be run straight from the book. Looking forward to doing so!
Fans of the depthcrawls generated by The Stygian Library or The Gardens of Ynn, traditional OSR hexcrawl mechanics, or the travel procedures in Ultraviolet Grasslands would probably find a lot to like in this little gem.
If you have any favourite procedure-based RPG resources then I'd love to hear of them, either in the comments or by submitting a link to one of your blog posts on this month's RPG Blog Carnival hub, where the theme is "procedures".
Wednesday, 23 June 2021
Blades in the Dark: a Review
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| Inage (cc) Yowan2008 |
Here I am trying to re-ignite things with a review format that feels like it could have legs. Let me know if you want more of these.
Who are the players and what do they do?
Characters in Blades in the Dark are scoundrels in the underworld of Doskvol, a haunted fantasy-industrial city fuelled by leviathan blood and electroplasm.
The players work together as a Crew, lining up and running "Scores" to acquire Coin, Rep, and Turf. At the same time they need to manage their Heat (and Wanted level) and relations with other Factions in the city.What is the core mechanic?
Wednesday, 12 June 2019
Dungeon World + Trilemma Adventures
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| We played The Sky Blind Spire by Michael Prescott |
Friday, 17 May 2019
Friday Freebie: Stars Without Number
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| Image (cc) Phil Parker on Flickr |
Stars Without Number is the game that changed how I DM. It helped me prep just enough and forgot about "building encounters" and start enjoying the game so much more. It's the game I wish I'd run first, but more on that later.
But how does it play?
Mechanically, it's an odd mix of d20 (for combat and saves) and 2d6 (for skills) but the players didn't seem to mind. Skills are distinct enough without being too granular and it all seems to work. Being an OSR game there are hit dice and hit points, and my favourite method for rolling HP when you level I have seen so far: roll all your hit dice and get that if it's higher than your current total, or get +1 HP if you rolled lower. It really helps to smooth the curve.
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Apologies for my lack of involvement over the last few months, real life gets in the way sometimes. I do have a post still in draft for the ...
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Happy New Year! Image (cc) victoriaclare I'm pleased to be hosting the first RPG Blog Carnival of 2021, to join in simply write a blog ...
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And so the RPG Blog Carnival rolls into town once more, this month's topic is "Terrain, Seasons, Weather" - and how you use th...
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