Showing posts with label alternity. Show all posts
Showing posts with label alternity. Show all posts

Friday Freebie: Stars Without Number

Image (cc) Phil Parker on Flickr
How could I not recommend the magnificent Stars Without Number as a top tier FREE GAME?

Stars Without Number is the game that changed how I DM.  It helped me prep just enough and forgot about "building encounters" and start enjoying the game so much more. It's the game I wish I'd run first, but more on that later.

But how does it play?

Mechanically, it's an odd mix of d20 (for combat and saves) and 2d6 (for skills) but the players didn't seem to mind.  Skills are distinct enough without being too granular and it all seems to work.  Being an OSR game there are hit dice and hit points, and my favourite method for rolling HP when you level I have seen so far: roll all your hit dice and get that if it's higher than your current total, or get +1 HP if you rolled lower.  It really helps to smooth the curve.

Gamma World: session 2... and sandbox world creation

CC Licensed, click to go to owner's page.
Image (cc) Michael Welsing on Flickr
In which many things go BOOOOOM, and our heroes don't get quite the welcome they were expecting...

Our intrepid young heroes were last seen amidst a giant explosion in Redman town hall - and now was their chance to react. Picking up the unconscious town Elder, they staggered for the door just in time to bump into a shadowy figure fleeing into the gathering crowd. And the arrival of the town guard. Being strangers in town, they were naturally suspects, and were *supposed* to go quietly... but Murtt and Bugeye had different plans!

Gamma World - First Impressions


After a (long) break we're finally back to the table - and diving straight into the awesome post-apocalyptic Gamma World.

Gamma World is also available as a setting for d20 Modern, but I was looking forward to bit of a change from the d20 system, so I plumped for the 5th Edition that runs under Alternity.

The setting itself feels similar to the Fallout games, Mad Max, etc. and is pretty standard post apocalyptic fare...

New Year, new games?

Happy New Year to all!

My gaming resolution is to actually get playing stuff... so while I build my Arthurian Pathfinder world, I need something to jump straight into:

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