Showing posts with label spaceships. Show all posts
Showing posts with label spaceships. Show all posts

Tuesday, 4 June 2019

Stars Without Number Ship Combat Control Sheet

Image (cc) desuran
I've talked about Stars Without Number a lot. I think I'll probably continue to do so; I love it. One thing I did find hard to keep track of was Ship Combat, fantastic system/minigame though it is, so I decided to make this control sheet. I also think I ran it slightly differently to the book - it felt right to me - so I'll explain how to use the sheet to run it the way I did. I'm sure you can adapt it.

I suggest you have:
  • A copy of the Ship Combat Actions for each player (I printed handouts from the free SWN rules) for reference
  • One SWN Ship Combat Control Sheet for the table - click to download from Google Drive
  • A collection of minis, markers, or tokens to help keep track.  They can represent the players directly or indirectly, it's just for visual reference on the sheet.

Friday, 18 February 2011

Friday Freebie: Full Thrust!

HPIM3829Image (cc) robartesm via FlickrIt seems my internet is back on, temporarily at least, which allows me the pleasure of introducing the free game that's probably inspired me the most:  GroundZeroGames' Full Thrust.

Full Thrust got me completely and utterly into space fleet wargaming, and it can't just be coincidence that GZG also make and sell some very nice starship minis to play the game with.  The newer designs are particularly nice - check out the ScanFed, for example - and far as I can tell from my research, GZG ships set the benchmark in 1:3000 scale space minis.

So... what's the game like?

Monday, 31 January 2011

Monday Mini: Belter Battlewagon


My group's current wargaming fix comes from playing Starmada - although we're starting to get tired of the "superweapon arms race", any suggestions? - and much as I love my little GZG Neu Swabians I've always been blown away by the Belter ships designed by Coines23 on shapeways.com. Here's someone who's embraced a new way of producing minis - these are 3D printed on demand, not cast in moulds - by designing ships that would be almost impossible to produce by "conventional" means.

Expensive? Yes. Awesome? Undoubtedly.

Please consider indie and small press RPGs, and support the blogosphere.

Image content used that is not original was sourced via creative commons or similar and is used in good faith - and because I love it - however please contact me if there are any issues.