Showing posts with label mouse guard. Show all posts
Showing posts with label mouse guard. Show all posts

On crunch, fluff, and system necromancy

We're starting playing RPGs again this week - and I for one can't wait! It seems I've been handed the reins, although Dave has FantasyCraft ready to roll "whenever," but I've been struck by a thought:

My group likes crunch. We love rules, and stats, and rolling on tables. This may well be why the rules-light games (PDQ# etc) we've played have tailed off. I think this could also be why people don't seem too keen on Savage Worlds...

Changing the way we play? - Mouse Guard and Burning Wheel

I can't help but be intrigued by what I've read about Mouse Guard. I dismissed it intitially - who wants to play mice? - and moved on, but then I read about the interesting mechanics involved over at WrathOfZombie's blog, and how they'd been applied to Pathfinder. And then I went in search of more info, and read through all of the Chatty DM's Mouse Guard experience over at CriticalHits...

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