Wednesday 25 September 2019

Random 5 Room Dungeon Generator

I had meant to do this for the August RPG Blog Carnival but missed it due to real-life problems.  However the idea stuck in my head so now it's here, hope you enjoy.

Image (cc) miszla
This generator uses the 5 Room Dungeon model, which I always think works better as themes/areas than explicit rooms so the results are designed as hooks and inspiration so it fits better into your campaign.  As always, roll a set of polyhedral dice or use the JavaScript roller at the bottom of the post...

[Update: I made a sci-fi RPG version too]

The d20 - The entrance:
  1. is up (or down) a sheer cliff.
  2. has become the lair of a beast.
  3. is hidden by thorny undergrowth.
  4. has soldiers camped outside.
  5. has sunk underwater.
  6. is guarded by a magical construct.
  7. was magically sealed.
  8. is guarded by an intelligent undead.
  9. has collapsed, is there an alternative?
  10. is haunted by vengeful spirits.
  11. requires a lost key (or keys) to open.
  12. is guarded by the local militia.
  13. is not located where the maps say it is.
  14. has been infested with giant vermin.
  15. can only be accessed using magic.
  16. is the home of an elemental or similar.
  17. is opened by machinery that is missing a part.
  18. is trapped in some way.
  19. is known only to a select few.
  20. is one of many, the rest are decoys or deathtraps.

Monday 23 September 2019

Populating the RPG Planning Grid, or Filling Your PANTS

Let's imagine I'm starting my new campaign, and to keep prep low and help tie all the emerging plotlines together I'm using my 5x5 grid of Places, Antagonists, NPC's, Things, and Scenes.

Image (cc) AsymmetricButterfly
I need something going on in the background, so I'm just going to roll up a random plot arc:

Crafted long ago by Lizardfolk, from the bones of a gargantuan beast to be wielded in a war against Undead, this is a spear of destiny. It makes the wielder speak in the language of the creator until attuned and is well balanced, or somehow blessed or guided, adding +1 to attack rolls. The wielder must avenge the death of the last hero who fell using it to awaken its powers, when it will become a +2 magic weapon that blazes on contact and deals an additional 3d6 damage to the intended enemies

This might be the main plot arc of the whole campaign, or it may never get any screen-time.  It doesn't matter, it matters that it gives me some elements and a vague idea for a story.  The story can (and will) change, but that's cool. That's the point of the grid.  Quickly I scribble some stuff in:

Places The graveyard of the Gargants
Antagonists The massing forces of the Undead
NPCs
Things The Gargantbone Spear
Scenes

Now what about our characters' stories?

Thursday 12 September 2019

One-Roll Random D&D 5e Characters

I have been working on a procedural character generator for 5e, as I find the system isn't necessarily built around making characters interesting, but it's involving learning a new language so is taking a while.  I'll post it when it's done!
Image (cc) Mikeypetrov

SO! Here's a quick generator you can use now, with a reason to take non-minmaxed stats and a life event to add some inspiration for background colour.

Why not grab a set of polyhedrals or use the button at the bottom to generate someone interesting?

The d8 - Race
  1. Human
  2. Elf
  3. Dwarf
  4. Halfling
  5. Dragonborn
  6. Tiefling
  7. Gnome
  8. Half Elf or Half Orc

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Image content used that is not original was sourced via creative commons or similar and is used in good faith - and because I love it - however please contact me if there are any issues.