I'll also be going miniatureless - which is unusual for me, but worked well in Alternity and saves a lot of mini-and-map-related hassle! Go go Gadget imagination.
Second decison made: We'll be playing in Freeport, for multiple reasons:
- I wanted a city, and considered The Great City from 0one Games as a possible easy-to-populate backdrop... but also fancied a change of setting from our other Pathfinder game.
- There's a heck of a lot of background in the Pirate's Guide to Freeport - system independent is a bonus to me, and I'd actually think I didn't really need to buy the Pathfinder Companion for the game too, if it wasn't for the brilliant new classes.
- I've always wanted to run a pirate game. Arrr!
Step 1a: Get a'hold of some suitable feats for an Epic 6 game...
Step 2: Set up factions, agendas and a few plot outlines - have been reading up on Dave the Game's 5 x 5 method in preparation...
Wish me luck, or give me advice, below!
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Comments always very welcome :)