First off, Sheep and Sorcery featured an unspeakably cool post that is not only a serviceable and colorful light OSR game but also a reference post for some excellent, flavoursome random tables it utilises. That's about as indie as indie games get. I should have told you months ago.
Prismatic Wasteland made a strong case for the application of freeform, player driven truths in mystery RPG scenarios. This is definitely something I'm going to try sometime as I find it hard to plan and run mystery scenarios myself.
Angry GM manages to write about story structure in a way that's usable for me as a GM, and it's been a revelation. Angry is sweary, opinionated, and wordy, and the other thing I like is that his advice is pretty much always good.
Library of Attnam has this random regional trouble table for shaking things up in your neighborhood - although some of it is campaign-starting stuff in its own right.
I'm in an OSR mood at the moment and really liked this short adventure over at Sundered Shields and Silver Shillings. It's for GLOG but I would definitely use it for e.g. Mork Borg...
Rats! Image (cc) TmoeGee |
...and d66 Classless Kobolds has this wonderful list of crowdsourced quick settings that is definitely too good to not share!
Spiceomancy reminds us of the importance of players being rat bastards, and how to foster that devious quick-witted behaviour.
And as my own thoughts turn to dungeons and megadungeons I am reading this post at Bat in the Attic about minimalising dungeons, and this one at The Yak Man Cometh about mapless (roomless!) dungeons with interest...
As always please support the blogosphere, and let me know of any more gems in the comments.
No comments:
Post a Comment
Comments always very welcome :)