A geek dad's gaming blog. I like characterful characters, rich plots, random generators, and minimal prep - and occasionally play wargames and boardgames.
Monday, 12 July 2010
Starship design - doctrines and colour schemes...
Not my fleet - sadly - but some very nicely painted NSL ships from GZG's gallery pages. I'm still considering a red colour scheme, but possibly sticking to a more traditional wet-navy feel, and these are the best I've seen yet.
The ACEF (Aresian Colonial Expansion Force) has grown out of the old Colonial Defence Force after Mars won its independence from Earth. The combined Earth fleet was repelled by enormous surface-mounted mass drivers flinging red boulders into space - and now the ACEF ships utilise the same technology to decimate enemy fleets from afar. Each of the mid-size ships is essentially a spine-mounted accelerator with engines and a few defensive broadside guns, with the larger ones sporting multiple mass drivers, support facilities, and combat squads for boarding. Corvettes are currently being fitted up as minelayers to keep the enemy at range.
ACEF ships have low shield factors, but the gravitational fields generated by the mass drivers interfere with enemy sensors and the ACEF are keen to exploit this, boosting their disruptive effect. (In game terms, all ACEF ships with mass drivers have countermeasures and stealth, meaning they can't be hit at long range and only with two cumulative -1 modifiers closer than that. Ouch.)
In short, they're intended for long-range destruction - and will struggle to stay afloat if they're hit, as well as being susceptible to fighter attacks. My next fleet will likely be fighter heavy in contrast, as I've seen an amazing fighter carrier on Brigade Models' starship pages...
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